Campus: NYC, Westchester
Requirement | Credits |
---|---|
University Core Requirements | 44-54 |
Major Requirements | 55-63 |
Open Electives | 1-12 |
Total Credits | 120 |
See complete University Core requirements.*
*Students pursuing a BS in Game Development are required to complete CS 121 Introduction to Computer Science from the Foundation Requirements.
Code | Title | Credits |
---|---|---|
Game Development Core Required Courses (31 credits) 1 | ||
CIS 151 | Game Development for Everyone | 3 |
CS 255 | Game Development Patterns and Algorithms | 4 |
CS 256 | Game Design and Prototyping | 4 |
CS 355 | Advanced Topics in Game Development | 4 |
CS 356 | Mobile Game Development and Publishing | 4 |
CS 357 | Augmented Reality (AR), Virtual Realtiy (VR), and the Metaverse | 4 |
CS 455 | Game Engine Architecture | 4 |
CS 456 | Game Development Capstone | 4 |
Computer Science Core Required Courses (12 credits) 1 | ||
CS 113 | Mathematical Structures for Computer Science | 4 |
CS 121 | Introduction to Computer Science 2 | 4 |
CS 122 | Object-Oriented Programming | 4 |
CS 241 | Data Structures and Algorithms | 4 |
Related Computing Electives (6-8 credits) | ||
Two (2) 300 level or higher Computer Science courses. | ||
CS Elective 1 | ||
CS Elective 2 | ||
Interdisciplinary Track (9-12 credits) | ||
Three courses from one track in Liberal Arts and Science (below): | ||
Communication and Media Studies Track (Choose 3 courses) | ||
Writing/English Track (Choose 3 courses): | ||
Film and Screen Studies Track (Choose 3 courses): | ||
Literature Track (Choose 3 courses): | ||
Math Track (Choose 3 courses): | ||
Media and Communication Arts Track (Choose 3 courses): | ||
Students must earn a grade of C or better in each prerequisite core.
Course is taken as part of the University Core Requirements.
Code | Title | Credits |
---|---|---|
Open Electives | ||
Select 1-12 credits | ||
Total Credits | 1-12 |
First Year | ||
---|---|---|
Fall | Credits | |
CS 121 | Introduction to Computer Science | 4 |
MAT 104 | Finite Mathematics | 3 |
ENG 110 | Composition | 3 |
UNV 101 | First-Year Seminar: Introduction to University Community | 1 |
AOK 2 Course | 3 | |
AOK 4 Course | 3 | |
Credits | 17 | |
Spring | ||
CS 122 | Object-Oriented Programming | 4 |
CIS 151 | Game Development for Everyone | 3 |
CS 113 | Mathematical Structures for Computer Science | 4 |
MAT 117 | Elementary Statistics | 4 |
Credits | 15 | |
Second Year | ||
Fall | ||
CS 255 | Game Development Patterns and Algorithms | 4 |
CS 241 | Data Structures and Algorithms | 4 |
ENG 120 | Critical Writing | 4 |
Course Related to Track | 3 | |
Credits | 15 | |
Spring | ||
CS 256 | Game Design and Prototyping | 4 |
ENG 201 | Writing in the Disciplines | 3 |
COM 200 | Public Speaking | 3 |
Course Related to Track | 3 | |
AOK 3 Course | 3 | |
Credits | 16 | |
Third Year | ||
Fall | ||
CS 355 | Advanced Topics in Game Development | 4 |
Related CS Elective (300 level or higher) | 4 | |
Science | 4 | |
Language 1 | 3 | |
Credits | 15 | |
Spring | ||
CS 356 | Mobile Game Development and Publishing | 4 |
CS 357 | Augmented Reality (AR), Virtual Realtiy (VR), and the Metaverse | 4 |
AOK 5 Course | 3 | |
Language 2 | 3 | |
Credits | 14 | |
Fourth Year | ||
Fall | ||
CS 455 | Game Engine Architecture | 4 |
Related CS Elective (300 level or higher) | 4 | |
Course Related to Track | 3 | |
AOK 2 Course (WE) | 3 | |
Credits | 14 | |
Spring | ||
CS 456 | Game Development Capstone | 4 |
LAS/Elective/Free (CE/WE/ARE) | 4 | |
AOK 3 Course | 3 | |
AOK 4 Course | 3 | |
Credits | 14 | |
Total Credits | 120 |
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2022-2023 Undergraduate Catalog
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